2024-11-15 12:49:24 +03:00

28 lines
600 B
YAML

# LEGO Horizon Adventures 1.1.0
# BID: 2D99FA4793E426C3
unsafeCheck: true
ALL_FPS:
# r.VSync
-
type: write
address: [MAIN, 0x90FC980, 0]
value_type: int32
value: [0, 0]
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
-
type: evaluate_write
address: [MAIN, 0xA0CA138, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0xA104AE0, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
-
type: block
what: timing