2025-09-05 17:12:01 +03:00

45 lines
921 B
YAML

# Sherlock Holmes: Crimes and Punishments 1.0.0
# BID: 789C2939A757C0CD
unsafeCheck: true
MASTER_WRITE:
# Redirect Dynamic Resolution timings to MAIN + 0x23774F00
# 38.0
-
type: asm_a64
main_offset: 0xF57294
instructions: [
[adrp, x9, 0x23774000],
[fmul, s0, s0, s1],
[ldr, s1, [x9, 0xf00]]
]
# 32.0
-
type: asm_a64
main_offset: 0xF572B8
instructions: [
[ldr, s1, [x9, 0xf04]],
[nop]
]
# Default values:
-
type: bytes
main_offset: 0x23774F00
value_type: float
value: [38.0, 32.0]
ALL_FPS:
# UGameEngine::GetMaxTickRate()
# Bool Lock FPS
-
type: write
address: [MAIN, 0x2E61108]
value_type: uint8
value: 0
# Dynamic Resolution
-
type: evaluate_write
address: [MAIN, 0x23774F00]
value_type: float
value: ["(38.0 / (1000/30)) * FRAMETIME_TARGET", "(32.0 / (1000/30)) * FRAMETIME_TARGET"]