2025-09-05 17:12:01 +03:00

40 lines
752 B
YAML

# SONIC FORCES 1.1.0
# BID: 6D9EA94F8AAC00A8
# Game speed is tied to framerate
unsafeCheck: true
MASTER_WRITE:
# Remove double buffer
-
type: asm_a64
main_offset: 0xAD40FC
instructions: [
[mov, w8, 3]
]
# Block switching back to 30 FPS mode on loading screens
-
type: asm_a64
main_offset: 0x6173B0
instructions: [
[nop]
]
ALL_FPS:
# Switch to 60 FPS Mode
-
type: write
address: [MAIN, 0x1CAC518, 0x28, 0x20, 0x14]
value_type: uint32
value: 1
# FPS target
-
type: evaluate_write
address: [MAIN, 0x1C38C28, 0x1C]
value_type: float
value: FPS_TARGET
-
type: evaluate_write
address: [MAIN, 0x1C38C28, 0x14C]
value_type: float
value: FPS_TARGET