UltraNX/SaltySD/plugins/FPSLocker/patches/010060700AC50000/E853C44FDF18B88F.yaml
2023-10-25 14:42:26 +03:00

137 lines
2.4 KiB
YAML

# Marvel Ultimate Alliance 3: The Black Order 4.0.1
# BID: E853C44FDF18B88F
# Credits to Hazerou for finding offsets
unsafeCheck: true
15FPS:
# Internal Vsync (default value)
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [2, 2]
# Game Speed = FPS
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 15
20FPS:
# Internal Vsync (default value)
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [2, 2]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 20
25FPS:
# Internal Vsync (default value)
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [2, 2]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 25
30FPS:
# Internal Vsync (default value)
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [2, 2]
# Game Speed (default value)
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 30
35FPS:
# Internal Vsync
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [1, 1]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 35
40FPS:
# Internal Vsync
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [1, 1]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 40
45FPS:
# Internal Vsync
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [1, 1]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 45
50FPS:
# Internal Vsync
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [1, 1]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 50
55FPS:
# Internal Vsync
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [1, 1]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 55
60FPS:
# Internal Vsync
-
type: write
address: [MAIN, 0x45A7410]
value_type: int32
value: [1, 1]
# Game Speed
-
type: write
address: [MAIN, 0x45A71F0]
value_type: float
value: 60