mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-27 19:11:55 +00:00
a6956b1e92
Updated FPSLocker patches Fixed the problem of Erista rebooting in Hekate Edits loader.kip Updated Ultra Tuner - 12|R6: Now Tuner stores its settings differently, so no more red crosses should appear when changing presets Also updated all presets, and added a switch for weakened versions of them - similar to the old "Green" and "Blue" ones
225 lines
4.0 KiB
YAML
225 lines
4.0 KiB
YAML
# The Witcher 3: Wild Hunt 4.04a-4.04b
|
|
# BID: B151A224A429F9A7
|
|
|
|
unsafeCheck: true
|
|
|
|
15FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 63
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 63
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 15
|
|
-
|
|
type: block
|
|
what: timing
|
|
20FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 47.25
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 47.25
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 20
|
|
-
|
|
type: block
|
|
what: timing
|
|
25FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 37.8
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 37.8
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 25
|
|
-
|
|
type: block
|
|
what: timing
|
|
30FPS:
|
|
# DRGameTargetFrameTimeInMs (original value)
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 31.5
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 31.5
|
|
# LimitFPS (original value)
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 60
|
|
|
|
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
|
35FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 27
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 27
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 35
|
|
-
|
|
type: block
|
|
what: timing
|
|
40FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 23.625
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 23.625
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 40
|
|
-
|
|
type: block
|
|
what: timing
|
|
45FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 21
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 21
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 45
|
|
-
|
|
type: block
|
|
what: timing
|
|
50FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 18.9
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 18.9
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 50
|
|
-
|
|
type: block
|
|
what: timing
|
|
55FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 17.1818181818
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 17.1818181818
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 55
|
|
-
|
|
type: block
|
|
what: timing
|
|
60FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312B4]
|
|
value_type: float
|
|
value: 15.75
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x41312E4]
|
|
value_type: float
|
|
value: 15.75
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x411DCFC]
|
|
value_type: int32
|
|
value: 60
|
|
-
|
|
type: block
|
|
what: timing
|