UltraNX/SaltySD/plugins/FPSLocker/patches/01009FB0172F4000/F712547C68C66A0A.yaml
2024-01-25 04:20:59 +03:00

219 lines
3.9 KiB
YAML

# SpongeBob SquarePants: The Cosmic Shake 1.0.7
# BID: F712547C68C66A0A
unsafeCheck: true
15FPS:
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 1 decimal
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [66.6, 66.6]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [15, 15]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
20FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [50, 50]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [20, 20]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
25FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [40, 40]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [25, 25]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
30FPS:
# r.DynamicRes.FrameTimeBudget (default value)
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [33.3, 33.3]
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [0, 0]
# r.VSync (default is 1)
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
35FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [28.5, 28.5]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [35, 35]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
40FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [25, 25]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [40, 40]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
45FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [22.2, 22.2]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [45, 45]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
50FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [20, 20]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [50, 50]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
55FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [18.1, 18.1]
# t.MaxFPS
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [55, 55]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
60FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x83D18D8, 0]
value_type: float
value: [16.6, 16.6]
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x83FF4B8, 0]
value_type: float
value: [0, 0]
# r.VSync
-
type: write
address: [MAIN, 0x7C02C68, 0]
value_type: uint32
value: [0, 0]