UltraNX/SaltySD/plugins/FPSLocker/patches/0100B16009C10000/490D681909609015.yaml
2023-10-25 14:42:26 +03:00

164 lines
3.3 KiB
YAML

# SSINNER: Sacrifice for Redemption 1.1.0319
# BID: 490D681909609015
unsafeCheck: true
15FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate to untie game speed from framerate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
# Default is 0x67, bSmoothFrameRate |= 0x20, bUseFixedFrameRate |= 0x40
# By writing 7 we are making sure that other flags are maintained:
# bAllowMultiThreadedAnimationUpdate |= 4
# bOptimizeAnimBlueprintMemberVariableAccess |= 2
# bCanBlueprintsTickByDefault |= 1
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [15, 15]
-
type: block
what: timing
20FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [20, 20]
-
type: block
what: timing
25FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [25, 25]
-
type: block
what: timing
30FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [0, 0]
35FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [35, 35]
-
type: block
what: timing
40FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [40, 40]
-
type: block
what: timing
45FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [45, 45]
-
type: block
what: timing
50FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [50, 50]
-
type: block
what: timing
55FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [55, 55]
-
type: block
what: timing
60FPS:
# Disable bSmoothFrameRate and bUseFixedFrameRate
-
type: write
address: [MAIN, 0x5CCE320, 0x750]
value_type: uint32
value: 7
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x5CCEBA8, 0]
value_type: float
value: [0, 0]