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53 lines
1.1 KiB
YAML
53 lines
1.1 KiB
YAML
# The Legend of Heroes: Trails of Cold Steel IV 1.0.3
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# BID: 59159483CF88330F
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# Button polling is 2x more sensitive to holding any button
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DECLARATIONS:
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-
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type: variable
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name: fps_lock
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value_type: uint32
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default_value: 33333333
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evaluate: "FRAMETIME_TARGET * 930000"
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-
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type: variable
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name: frame_time
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value_type: float
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default_value: 0.0333333333
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-
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type: code
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name: dynamicSpeed
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instructions: [
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[str, x0, [x19, 8]],
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[fcvt, s4, d0],
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[adrp, x8, $frame_time],
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[str, s4, [x8, $frame_time]],
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[ret]
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]
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MASTER_WRITE:
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# Move loading FPS lock time
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-
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type: asm_a64
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main_offset: 0x5F02F8
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instructions: [
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[adrp, x9, $fps_lock],
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[ldr, w9, [x9, $fps_lock]]
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]
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# Write game's loop time as float
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-
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type: asm_a64
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main_offset: 0x5F0348
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instructions: [
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[bl, _dynamicSpeed()]
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]
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- # Read lowest timing float factor
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type: asm_a64
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main_offset: 0x65548
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instructions: [
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[adrp, x8, $frame_time],
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[fminnm, s0, s0, s2],
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[ldr, s2, [x8, $frame_time]]
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]
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