2025-09-09 16:16:31 +03:00

93 lines
1.9 KiB
YAML

# Crysis 3 Remastered 1.3.0
# BID: 53EA0196A4AEB260
DECLARATIONS:
-
type: variable
name: dr_target1
value_type: float
default_value: 28.5
evaluate: "0.855 * FRAMETIME_TARGET"
-
type: variable
name: dr_target2
value_type: float
default_value: 33.5
evaluate: "1.005 * FRAMETIME_TARGET"
-
type: variable
name: dr_target3
value_type: float
default_value: 30.5
evaluate: "0.915 * FRAMETIME_TARGET"
# DON'T PUT ANYTHING BETWEEN - START
-
type: variable
name: dr_target4
value_type: float
default_value: 32.5
evaluate: "0.975 * FRAMETIME_TARGET"
-
type: variable
name: dr_target5
value_type: float
default_value: 31.5
evaluate: "0.945 * FRAMETIME_TARGET"
-
type: variable
name: dr_target6
value_type: float
default_value: 33.25
evaluate: "0.945 * FRAMETIME_TARGET"
# DON'T PUT ANYTHING BETWEEN - END
MASTER_WRITE:
# Redirect Dynamic Resolution Timings to read always not from .text
-
type: asm_a64
main_offset: 0x136A51C
instructions: [
[nop]
]
-
type: asm_a64
main_offset: 0x136A548
instructions: [
[nop],
[nop]
]
# Redirect Dynamic Resolution Timings readings to MAIN+0x3608E00
-
type: asm_a64
main_offset: 0x136A520
instructions: [
[adrp, x8, $dr_target1],
[ldr, s0, [x8, $dr_target1]],
[adrp, x8, $dr_target2],
[ldr, s1, [x8, $dr_target2]],
[adrp, x8, $dr_target3],
[ldr, s2, [x8, $dr_target3]]
]
-
type: asm_a64
main_offset: 0x136A554
instructions: [
[adrp, x9, $dr_target4],
[add, x9, x9, $dr_target4]
]
ALL_FPS:
# sys_MaxFPS
-
type: evaluate_write
address: [MAIN, 0x34382D8]
value_type: int32
value: FPS_LOCK_TARGET
# Renderer thread delay
-
type: evaluate_write
address: [MAIN, 0x3466BB0]
value_type: float
value: "0.66 / FPS_TARGET"
-
type: block
what: timing