2025-08-02 20:41:35 +03:00

57 lines
1.0 KiB
YAML

# resident evil 0 1.0.0
# BID: FB4239AA962B429B
unsafeCheck: true
MASTER_WRITE:
# Detect prerendered cutscenes
-
type: bytes
main_offset: 0x9F2540
value_type: uint32
value: 0x14004E9A
-
type: bytes
main_offset: 0xA05FA8
value_type: uint32
value:
- 0xB0008DE8
- 0x52800021
- 0xB90FF101
- 0xF81E0FF3
- 0xAA0003F3
- 0x52994000
- 0x72A77340
- 0xD4000161
- 0xAA1303E0
- 0x17FFB15E
-
type: bytes
main_offset: 0x9F26EC
value_type: uint32
value: 0x14004E39
-
type: bytes
main_offset: 0xA05FD0
value_type: uint32
value:
- 0x2A1F03E3
- 0xB0008DE4
- 0xB90FF083
- 0x17FFDB0D
ALL_FPS:
# Internal FPS Lock
-
type: evaluate_write
address: [MAIN, 0x1BAAC60, 0x4C]
value_type: float
value: "FPS_LOCK_TARGET"
-
type: compare
compare_type: "=="
compare_value_type: uint32
compare_value: 1
compare_address: [MAIN, 0x1BC2FF0]
address: [MAIN]
value_type: refresh_rate
value: 30