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			40 lines
		
	
	
		
			752 B
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			752 B
		
	
	
	
		
			YAML
		
	
	
	
	
	
# SONIC FORCES 1.1.0
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# BID: 6D9EA94F8AAC00A8
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# Game speed is tied to framerate
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unsafeCheck: true
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MASTER_WRITE:
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  # Remove double buffer
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  -
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    type: asm_a64
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    main_offset: 0xAD40FC
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    instructions: [
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      [mov, w8, 3]
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    ]
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  # Block switching back to 30 FPS mode on loading screens
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  -
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    type: asm_a64
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    main_offset: 0x6173B0
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    instructions: [
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      [nop]
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    ]
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ALL_FPS:
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  # Switch to 60 FPS Mode
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  -
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    type: write
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    address: [MAIN, 0x1CAC518, 0x28, 0x20, 0x14]
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    value_type: uint32
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    value: 1
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  # FPS target
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  -
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    type: evaluate_write
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    address: [MAIN, 0x1C38C28, 0x1C]
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    value_type: float
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    value: FPS_TARGET
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  -
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    type: evaluate_write
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    address: [MAIN, 0x1C38C28, 0x14C]
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    value_type: float
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    value: FPS_TARGET
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