2026-09-06 21:14:14 +03:00

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# Achilles: Survivor 1.0.1-1.0.2
# BID: 4F426502A0CF85FD
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x8E491F8, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x8E8B490, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x7E7B2A8, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing