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18 lines
433 B
YAML
18 lines
433 B
YAML
# Deer & Boy 1.1.3
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# BID: A7056FF380DB1F26
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ALL_FPS:
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# Vsync
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# Ref: GetVsyncEvent, address is used for do-while loop
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-
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type: evaluate_write
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address: [MAIN, 0x9AD34A0]
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value_type: int32
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value: VSYNC_TARGET
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# fixedDeltaTime
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# Fixes an issue with game animation targeting always 25 FPS
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-
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type: evaluate_write
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address: [MAIN, 0x9DF8428, 0x50]
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value_type: uint32
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value: "141120000 / FPS_TARGET" |