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20 lines
564 B
YAML
20 lines
564 B
YAML
# 空の軌跡 the 2nd 1.0.3
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# BID: 6994C555B7D6B642
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ALL_FPS:
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# Min Delta
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## REF: C1 03 80 52 28 4D 28 9B, first ADRP + ADD below it
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# By default 60
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-
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type: evaluate_write
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address: [MAIN, 0x877890, 0x2C]
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value_type: uint32
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value: FPS_TARGET
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# Dynamic Resolution
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## REF: First function in .init_array section, ADRP + ADD + 0x228 (default float: 2.3)
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## Adding there 0.95 by myself because game seems to have issues with reaching 60 FPS without it
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-
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type: write
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address: [MAIN, 0x8773D8]
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value_type: float
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value: 0.95 |