2026-10-09 17:19:53 +03:00

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# 《心之城堡:重述》 1.0.5
# BID: E902A297D1544CCF
DECLARATIONS:
-
type: variable
name: limiter_sleep_threshold
value_type: int64
default_value: 319999
evaluate: "(10000000 / FPS_TARGET) - 13001"
-
type: variable
name: limiter_sleep_target
value_type: int64
default_value: 330000
evaluate: "(10000000 / FPS_TARGET) - 3000"
MASTER_WRITE:
# FPS lock
## REF: e8 3f 9c 52 88 00 a0 72
-
type: asm_a64
main_offset: 0x2490648
instructions: [
[adrp, x8, $limiter_sleep_threshold],
[ldr, x8, [x8, $limiter_sleep_threshold]]
]
## REF: 14 22 81 52 b4 00 a0 72
-
type: asm_a64
main_offset: 0x2490654
instructions: [
[adrp, x20, $limiter_sleep_target],
[ldr, x20, [x20, $limiter_sleep_target]]
]
ALL_FPS:
# Dynamic Resolution
## REF: e9 11 e8 f2 20 01 67 9e 00 18 68 1e 08 01 00 6d, look at adrp + ldr x0 above
-
type: evaluate_write
address: [MAIN, 0x8360C68, 0xB8, 0x0]
address_unsafe: true
value_type: double
value: FPS_TARGET
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type: evaluate_write
address: [MAIN, 0x8360C68, 0xB8, 0x8]
address_unsafe: true
value_type: double
value: FRAMETIME_TARGET
-
type: block
what: timing