mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-28 03:21:54 +00:00
225 lines
3.9 KiB
YAML
225 lines
3.9 KiB
YAML
# The Witcher 3 3.7
|
|
# BID: 4FFB62F1CD9E17F8
|
|
|
|
unsafeCheck: true
|
|
|
|
15FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 63
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 63
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 15
|
|
-
|
|
type: block
|
|
what: timing
|
|
20FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 47.25
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 47.25
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 20
|
|
-
|
|
type: block
|
|
what: timing
|
|
25FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 37.8
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 37.8
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 25
|
|
-
|
|
type: block
|
|
what: timing
|
|
30FPS:
|
|
# DRGameTargetFrameTimeInMs (original value)
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 31.5
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 31.5
|
|
# LimitFPS (original value)
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 60
|
|
|
|
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
|
35FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 27
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 27
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 35
|
|
-
|
|
type: block
|
|
what: timing
|
|
40FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 23.625
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 23.625
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 40
|
|
-
|
|
type: block
|
|
what: timing
|
|
45FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 21
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 21
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 45
|
|
-
|
|
type: block
|
|
what: timing
|
|
50FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 18.9
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 18.9
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 50
|
|
-
|
|
type: block
|
|
what: timing
|
|
55FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 17.1818181818
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 17.1818181818
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 55
|
|
-
|
|
type: block
|
|
what: timing
|
|
60FPS:
|
|
# DRGameTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA8F4]
|
|
value_type: float
|
|
value: 15.75
|
|
# DRCinematicTargetFrameTimeInMs
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4FDA924]
|
|
value_type: float
|
|
value: 15.75
|
|
# LimitFPS
|
|
-
|
|
type: write
|
|
address: [MAIN, 0x4C983EC]
|
|
value_type: int32
|
|
value: 60
|
|
-
|
|
type: block
|
|
what: timing
|