2026-05-07 17:19:19 +03:00

26 lines
554 B
YAML

# DRAGON QUEST VII Reimagined 1.2.0
# BID: F7EC03E4CB9DE3BD
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x7F1BE78, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x7F41918, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x77430E8, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing