2026-05-07 17:19:19 +03:00

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YAML

# Dinkum 1.0.7
# BID: 7919EB22D79D420B
ALL_FPS:
# UnityEngine.Time::fixedDeltaTime
-
type: evaluate_write
address: [MAIN, 0x7DDB1F8, 0x50]
value_type: uint32
value: "141120000 / FPS_TARGET"