2026-06-18 20:11:58 +03:00

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YAML

# INAZUMA ELEVEN: Victory Road 6.0.0
# BID: 414DA8EF40E5C20D
DECLARATIONS:
-
type: variable
name: fps_target
value_type: float
default_value: 30
evaluate: FPS_TARGET
MASTER_WRITE:
# Dynamic Resolution FPS Target
## REF: 62 02 23 1E 21 18 22 1E, ucvtf + fdiv
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type: asm_a64
main_offset: 0xCAAE2C
instructions: [
[adrp, x9, $fps_target],
[ldr, s1, [x9, $fps_target]]
]
ALL_FPS:
# Disable FPS Lock
## REF: 20 01 00 A9 00 01 63 9E, second LDRB below that, IDA will show address after full analyze
-
type: write
address: [MAIN, 0x3B47DE7]
value_type: uint8
value: 0