2024-08-09 20:52:50 +03:00

27 lines
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YAML

# ONE PIECE ODYSSEY Deluxe Edition US/EU/JP 1.0.0
# BID: 28ED06F94D767478
unsafeCheck: false
ALL_FPS:
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
-
type: evaluate_write
address: [MAIN, 0x7F82CC0, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x7728420, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x7FA6300, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing