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18 lines
508 B
YAML
18 lines
508 B
YAML
# Card-en-Ciel 1.6.0
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# BID: 9558FFD5CABC4612
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# Buffers are hardcoded line by line and put into fixed size heap allocation, so getting triple buffer requires effort
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ALL_FPS:
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# Min delta FPS Target
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-
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type: evaluate_write
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address: [MAIN, 0x2289610, 0x50]
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value_type: uint32
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value: FPS_TARGET
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# Internal FPS Lock
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# REF: look at nn::os::SleepThread() called in nnMain()
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-
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type: evaluate_write
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address: [MAIN, 0x2289610, 0x60]
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value_type: float
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value: 1 / FPS_LOCK_TARGET |