2025-12-02 18:33:48 +03:00

10 lines
201 B
YAML

# TUNIC 1.0.3
# BID: 0909B4AC280D9D77
ALL_FPS:
# UnityEngine.Time::fixedDeltaTime
-
type: evaluate_write
address: [MAIN, 0x3886480, 0x48]
value_type: float
value: "1 / FPS_TARGET"