2025-12-02 18:33:48 +03:00

26 lines
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YAML

# DRAGON QUEST I & II HD-2D Remake 1.0.1
# BID: 94B4FA4F36E01BE3
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x647E5F8, 0]
value_type: float
value: [FRAMETIME_TARGET, FRAMETIME_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x5C913E8, 0]
value_type: int32
value: [0, 0]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x64AC358, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
-
type: block
what: timing