2025-12-02 18:33:48 +03:00

30 lines
653 B
YAML

# INAZUMA ELEVEN: Victory Road 1.2.0
# BID: 09AD6947189FC6D9
# Thanks to Fl4sh for finding out function responsible for FPS Lock
DECLARATIONS:
-
type: variable
name: fps_target
value_type: float
default_value: 30
evaluate: FPS_TARGET
MASTER_WRITE:
# Dynamic Resolution FPS Target
## REF: 62 02 23 1E 21 18 22 1E
-
type: asm_a64
main_offset: 0xC35488
instructions: [
[adrp, x9, $fps_target],
[ldr, s1, [x9, $fps_target]]
]
ALL_FPS:
# Disable FPS Lock
## REF: 20 01 00 A9 00 01 63 9E, second LDRB below that
-
type: write
address: [MAIN, 0x3294F09]
value_type: uint8
value: 0