2025-12-02 18:33:48 +03:00

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550 B
YAML

# MY HERO ONE'S JUSTICE 2 1.1.5
# BID: 29E1CD0FBB24697E
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x7544070, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x7568618, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x6D0E998, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing