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40 lines
921 B
YAML
40 lines
921 B
YAML
# Wasteland 2: Director's Cut 1.0.1
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# BID: 77009C1234634A4E
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DECLARATIONS:
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# Dynamic resolution is botched because it relies on whole frame rendering loop time,
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# which means we cannot set min to 60 FPS because otherwise it will never get back to higher resolutions
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-
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type: variable
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name: dr_fps_min
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value_type: float
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default_value: 20
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evaluate: "0.9 * FPS_TARGET"
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-
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type: variable
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name: dr_fps_max
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value_type: float
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default_value: 33
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evaluate: "FPS_TARGET"
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-
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type: code
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name: getDrFpsTargetMin
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instructions: [
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[adrp, x20, $dr_fps_min],
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[ldr, s1, [x20, $dr_fps_min]],
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[ret]
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]
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MASTER_WRITE:
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-
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type: asm_a64
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main_offset: 0x36EE98
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instructions: [
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[bl, _getDrFpsTargetMin()]
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]
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-
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type: asm_a64
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main_offset: 0x36EEF4
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instructions: [
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[adrp, x8, $dr_fps_max],
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[ldr, s1, [x8, $dr_fps_max]]
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] |