2025-12-02 18:33:48 +03:00

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YAML

# Hellpoint 1.0.2.0
# BID: 3776E7BBC7C01E43
ALL_FPS:
# Manager<DynamicResolutionManager>_TypeInfo
# Using different scales than original (0.78, 1.14) because they seem to not be good for targeting 60 FPS
-
type: evaluate_write
address: [MAIN, 0x5357390, 0xB8, 0, 0x20, 0x20]
address_unsafe: true
value_type: float
value: ["0.6 * FRAMETIME_TARGET", "0.84 * FRAMETIME_TARGET"]