2026-01-15 02:19:18 +03:00

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YAML

# Cooking Simulator 1.0.1
# BID: CCEE412E679A2143
ALL_FPS:
# UnityEngine.Time::fixedDeltaTime
-
type: evaluate_write
address: [MAIN, 0x43E7FB8, 0x48]
value_type: float
value: "1 / FPS_TARGET"