2025-12-09 08:14:28 +03:00

10 lines
206 B
YAML

# Beholder 2 1.0.3
# BID: 5D3FE9C0FAA44B4C
ALL_FPS:
# UnityEngine.Time::fixedDeltaTime
-
type: evaluate_write
address: [MAIN, 0x4275238, 0x48]
value_type: float
value: "1 / FPS_TARGET"