# Dying Light: Platinum Edition 1.0.5 # BID: 8C93B930348C9787 unsafeCheck: true MASTER_WRITE: # Disable Dynamic GPU Clocks - type: bytes main_offset: 0x1DE89CC value_type: uint32 value: - 0xD503201F # Redirect Dynamic Resolution Timings to MAIN+0x4113D00 - type: bytes main_offset: 0x1DE89A8 value_type: uint32 value: - 0xF001194A - 0xB94D014A - type: bytes main_offset: 0x1DE8A08 value_type: uint32 value: - 0xF001194A - 0xB94D054A - type: bytes main_offset: 0x1DE80C8 value_type: uint32 value: - 0xF001194B - 0xB94D096C - 0xB94D0D6B - 0xD503201F - type: bytes main_offset: 0x1DE80F8 value_type: uint32 value: - 0xF001194B - 0xB94D116B # Write default values # MAIN + 0x1DE89AC - type: bytes main_offset: 0x4113D00 value_type: float value: 0.034 # MAIN + 0x1DE8A0C - type: bytes main_offset: 0x4113D04 value_type: float value: 0.028 # MAIN + 0x1DE80D4 - type: bytes main_offset: 0x4113D08 value_type: float value: 0.0289855 # MAIN + 0x1DE80D0 - type: bytes main_offset: 0x4113D0C value_type: float value: 0.0263158 # MAIN + 0x1DE80D0 - type: bytes main_offset: 0x4113D10 value_type: float value: 0.0324675 ALL_FPS: - type: evaluate_write address: [MAIN, 0x4113D00] value_type: float value: ["(1 / FPS_TARGET) * 1.02", "(1 / FPS_TARGET) * 0.84", "(1 / FPS_TARGET) * 0.87", "(1 / FPS_TARGET) * 0.79", "(1 / FPS_TARGET) * 0.974"]