# Xenoblade Chronicles 3 1.3.0 # BID: B76CD24AF02ACEA2 unsafeCheck: true # For 15-20 FPS use internal FPS lock, for 25-30 set default value 15FPS: - type: write address: [MAIN, 0x1A08F98] value_type: int32 value: [4, 4] - type: block what: timing 20FPS: - type: write address: [MAIN, 0x1A08F98] value_type: int32 value: [3, 3] - type: block what: timing 25FPS: - type: write address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] 30FPS: - type: write address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] # For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it. 35FPS: - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 1 address: [MAIN, 0x1A08F98] value_type: int32 value: [1, 1] - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 0 address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] 40FPS: - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 1 address: [MAIN, 0x1A08F98] value_type: int32 value: [1, 1] - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 0 address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] 45FPS: - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 1 address: [MAIN, 0x1A08F98] value_type: int32 value: [1, 1] - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 0 address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] 50FPS: - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 1 address: [MAIN, 0x1A08F98] value_type: int32 value: [1, 1] - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 0 address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] 55FPS: - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 1 address: [MAIN, 0x1A08F98] value_type: int32 value: [1, 1] - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 0 address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2] 60FPS: - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 1 address: [MAIN, 0x1A08F98] value_type: int32 value: [1, 1] - type: compare compare_address: [MAIN, 0x1A65958] compare_type: "!=" compare_value_type: int8 compare_value: 0 address: [MAIN, 0x1A08F98] value_type: int32 value: [2, 2]