# Blair Witch 1.0.3 # BID: C31E59266A218855 unsafeCheck: true 15FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) with cutted decimals - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [66, 66] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [15, 15] - type: block what: timing 20FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [50, 50] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [20, 20] - type: block what: timing 25FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [40, 40] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [25, 25] - type: block what: timing 30FPS: # r.DynamicRes.FrameTimeBudget (default value) - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [33, 33] # t.MaxFPS (default value) - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [30, 30] 35FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [28, 28] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [35, 35] - type: block what: timing 40FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [25, 25] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [40, 40] - type: block what: timing 45FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [22, 22] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [45, 45] - type: block what: timing 50FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [20, 20] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [50, 50] - type: block what: timing 55FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [18, 18] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [55, 55] - type: block what: timing 60FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x5CC7310, 0] value_type: float value: [16, 16] # t.MaxFPS - type: write address: [MAIN, 0x5CEB9F8, 0] value_type: float value: [0, 0]