# Star Overdrive 1.0.5 # BID: C0D9B410A09A4ADD unsafeCheck: true ALL_FPS: # r.VSync - type: write address: [MAIN, 0x674B6E8, 0] value_type: int32 value: [0, 0] # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals - type: evaluate_write address: [MAIN, 0x77312F0, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x776B850, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing