# Sonic Frontiers 1.4.1 # BID: D7A05D106FF46FC0 # FPS Lock is used to determine dynamic resolution timing too # Turn off Window Sync for better performance unsafeCheck: true 15FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 15 20FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 20 25FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 25 30FPS: # Internal FPS Lock (default value) - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 30 35FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 35 40FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 40 45FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 45 50FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 50 55FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 55 60FPS: # Internal FPS Lock - type: write address: [MAIN, 0x4CA3F20, 0x14] value_type: float value: 0