# Remothered Tormented Fathers 1.3.0 # BID: EB57CF3434044523 # Game stores textures inside fixed size class, so it's hard to get triple buffer unsafeCheck: false ALL_FPS: # Disable bUseFixedFrameRate and bSmoothFrameRate - type: write address: [MAIN, 0x54C75F0, 0x770] value_type: uint32 value: 7 # t.MaxFPS - type: evaluate_write address: [MAIN, 0x54C7F70, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x4C641D0, 0] value_type: uint32 value: [0, 0] - type: block what: timing