# Jujutsu Kaisen Cursed Clash US 1.3.0 # BID: 2E7487767D0CA0EE unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals - type: evaluate_write address: [MAIN, 0x81A5A48, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x81E8F50, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x752A248, 0] value_type: uint32 value: [0, 0] # Disable bUseFixedFrameRate - type: write address: [MAIN, 0x81E87A8, 0x9C4] value_type: uint32 value: 7 - type: block what: timing