# Crysis 2 Remastered 1.3.0 # BID: B3967105033ACC08 unsafeCheck: true MASTER_WRITE: # Redirect Dynamic Resolution Timings to read always not from .text - type: bytes main_offset: 0x2EE9A90 value_type: uint32 value: 0x1E204020 - type: bytes main_offset: 0x2EE9AA8 value_type: uint32 value: 0x1E221C42 # Redirect Dynamic Resolution Timings readings to MAIN+0x453B300 - type: bytes main_offset: 0x2EE9A38 value_type: uint32 value: 0xD000B28B - type: bytes main_offset: 0x2EE9A40 value_type: uint32 value: - 0xD000B28C - 0xBD430161 - 0xBD430582 - type: bytes main_offset: 0x2EE9A50 value_type: uint32 value: - 0xD000B28D - 0x910C21AD - type: bytes main_offset: 0x2EE9A7C value_type: uint32 value: - 0xD000B289 - 0x910C4129 - 0xD000B28B - 0x910C616B # Write default values # MAIN + 0x333FAFC - type: bytes main_offset: 0x453B300 value_type: float value: 31.5 # MAIN + 0x333F844 - type: bytes main_offset: 0x453B304 value_type: float value: 32.5 # MAIN + 0x333E360 - type: bytes main_offset: 0x453B308 value_type: float value: [33, 35] # MAIN + 0x333E258 - type: bytes main_offset: 0x453B310 value_type: float value: [32, 33.5] # MAIN + 0x333E9F8 - type: bytes main_offset: 0x453B318 value_type: float value: [28.75, 29.75] ALL_FPS: # sys_MaxFPS - type: evaluate_write address: [MAIN, 0x43E0B14] value_type: int32 value: FPS_LOCK_TARGET # Renderer thread delay - type: write address: [MAIN, 0x444A0D8] value_type: float value: 0.01 # MAIN + 0x333FAFC - type: evaluate_write address: [MAIN, 0x453B300] value_type: float value: "0.945 * FRAMETIME_TARGET" # MAIN + 0x333F844 - type: evaluate_write address: [MAIN, 0x453B304] value_type: float value: "0.975 * FRAMETIME_TARGET" # MAIN + 0x333E360 - type: evaluate_write address: [MAIN, 0x453B308] value_type: float value: ["0.99 * FRAMETIME_TARGET", "0.99 * FRAMETIME_TARGET"] # MAIN + 0x333E258 - type: evaluate_write address: [MAIN, 0x453B310] value_type: float value: ["0.96 * FRAMETIME_TARGET", "0.96 * FRAMETIME_TARGET"] # MAIN + 0x333E9F8 - type: evaluate_write address: [MAIN, 0x453B318] value_type: float value: ["0.8625 * FRAMETIME_TARGET", "0.8625 * FRAMETIME_TARGET"] - type: block what: timing