# Goat Simulator 3 1.0.7.5 # BID: C606C7DC1C0EC88F unsafeCheck: false ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x954E2F8, 0] value_type: float value: ["0.81 * FRAMETIME_TARGET", "0.81 * FRAMETIME_TARGET"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x9573F60, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x8D7E218, 0] value_type: uint32 value: [0, 0] - type: block what: timing