# RAFT SURVIVAL SIMULATOR 1.0.0 # BID: 99F0F054E0EE7899 ALL_FPS: # UnityEngine.Time::fixedDeltaTime # Required for different refresh rates to not jitter - type: evaluate_write address: [MAIN, 0x4A39300, 0x48] value_type: float value: "1 / FPS_TARGET"