# Maneater 1.02 # BID: E8418C6B4BDCC1EE ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x6FF8FB0, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x70241F0, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x6858620, 0] value_type: uint32 value: [0, 0] - type: block what: timing