# Ragtag Adventurers 1.1.5.6 # BID: D560C3C55CD23811 ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x5B7C530, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1) - 0.1", "TruncDec(FRAMETIME_TARGET, 1) - 0.1"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x5BA1098, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x533B880, 0] value_type: uint32 value: [0, 0] - type: block what: timing