# DRAGON QUEST III HD-2D Remake 1.0.1 # BID: 6F49452BD0B343B1 unsafeCheck: true ALL_FPS: # r.VSync - type: write address: [MAIN, 0x5A9D3E8, 0] value_type: int32 value: [0, 0] # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals - type: evaluate_write address: [MAIN, 0x6289E28, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x62B7B68, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing