# Crysis 3 Remastered 1.3.0 # BID: 53EA0196A4AEB260 unsafeCheck: true MASTER_WRITE: # Redirect Dynamic Resolution Timings to read always not from .text - type: bytes main_offset: 0x136A51C value_type: uint32 value: 0xD503201F - type: bytes main_offset: 0x136A548 value_type: uint32 value: - 0xD503201F - 0xD503201F # Redirect Dynamic Resolution Timings readings to MAIN+0x3608E00 - type: bytes main_offset: 0x136A520 value_type: uint32 value: - 0xD00114E8 - 0xBD4E0100 - 0xBD4E0501 - 0xBD4E0902 - 0xD503201F - 0xD503201F - type: bytes main_offset: 0x136A554 value_type: uint32 value: - 0xD00114E9 - 0x91383129 # Write default values - type: bytes main_offset: 0x3443CA4 value_type: float value: 28.5 # MAIN + 0x22EA494 - type: bytes main_offset: 0x3608E00 value_type: float value: 33.5 # MAIN + 0x22EAE14 - type: bytes main_offset: 0x3608E04 value_type: float value: 30.5 # MAIN + 0x22EAB58 - type: bytes main_offset: 0x3608E08 value_type: float value: 32.5 # MAIN + 0x22E9E48 - type: bytes main_offset: 0x3608E0C value_type: float value: [31.5, 33.25] 15FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 15 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 57 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 67 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 61 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 65 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [63, 63] - type: block what: timing 20FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 20 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 42.75 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 50.25 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 45.75 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 48.75 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [47.25, 47.25] - type: block what: timing 25FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 25 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 34.2 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 40.2 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 36.6 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 39 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [37.8, 37.8] - type: block what: timing 30FPS: # sys_MaxFPS (default value) - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 30 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - # default value type: write address: [MAIN, 0x3443CA4] value_type: float value: 28.5 # MAIN + 0x22EA494 (default value) - type: write address: [MAIN, 0x3608E00] value_type: float value: 33.5 # MAIN + 0x22EAE14 (default value) - type: write address: [MAIN, 0x3608E04] value_type: float value: 30.5 # MAIN + 0x22EAB58 (default value) - type: write address: [MAIN, 0x3608E08] value_type: float value: 32.5 # MAIN + 0x22E9E48 (default value) - type: write address: [MAIN, 0x3608E0C] value_type: float value: [31.5, 33.25] 35FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 35 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 24.4286 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 28.7143 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 26.1429 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 27.8571 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [27, 27] - type: block what: timing 40FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 40 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 21.375 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 25.125 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 22.875 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 24.375 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [23.625, 23.625] - type: block what: timing 45FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 45 # Renderer thread delay (default value) - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.022 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 19 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 22.3333 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 20.3333 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 21.6667 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [21, 21] - type: block what: timing 50FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 50 # Renderer thread delay - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.015 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 17.1 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 20.1 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 18.3 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 19.5 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [18.9, 18.9] - type: block what: timing 55FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 55 # Renderer thread delay - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.015 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 15.5455 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 18.2727 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 16.6364 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 17.7273 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [17.1818, 17.1818] - type: block what: timing 60FPS: # sys_MaxFPS - type: write address: [MAIN, 0x34382D8] value_type: int32 value: 60 # Renderer thread delay - type: write address: [MAIN, 0x3466BB0] value_type: float value: 0.015 - type: write address: [MAIN, 0x3443CA4] value_type: float value: 14.25 # MAIN + 0x22EA494 - type: write address: [MAIN, 0x3608E00] value_type: float value: 16.75 # MAIN + 0x22EAE14 - type: write address: [MAIN, 0x3608E04] value_type: float value: 15 # MAIN + 0x22EAB58 - type: write address: [MAIN, 0x3608E08] value_type: float value: 15.75 # MAIN + 0x22E9E48 - type: write address: [MAIN, 0x3608E0C] value_type: float value: [15.5, 15.5]