# PowerWash Simulator 1.5.2 # BID: FCFC7462E8DC0E6D unsafeCheck: false 15FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo (don't block FPSlocker internal lock because game's lock is kinda shit) - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 15 20FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 20 25FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 25 30FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo (default) - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 30 35FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 35 40FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 40 45FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 45 50FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 50 55FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 55 60FPS: # FuturLab.SingletonMonoBehaviour_TypeInfo - type: write address: [MAIN, 0x5B2AEA0, 0xB8, 0, 0x28] value_type: int32 value: 60