# Casette Beasts 1.4.0 # BID: 224357DED42E86ED unsafeCheck: true 15FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 15 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 15 - type: block what: timing 20FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 20 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 20 - type: block what: timing 25FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 25 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 25 - type: block what: timing 30FPS: # physics/common/physics_fps (default value) - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 30 # debug/settings/fps/force_fps (default value is 30) - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 0 35FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 35 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 35 - type: block what: timing 40FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 40 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 40 - type: block what: timing 45FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 45 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 45 - type: block what: timing 50FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 50 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 50 - type: block what: timing 55FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 55 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 55 - type: block what: timing 60FPS: # physics/common/physics_fps - type: write address: [MAIN, 0x33DCB78, 0x24] value_type: int32 value: 60 # debug/settings/fps/force_fps - type: write address: [MAIN, 0x33DCB78, 0x30] value_type: int32 value: 0