# Fire Emblem: Three Houses 1.2.0 # BID: 89048449BA238C8C unsafeCheck: true MASTER_WRITE: # Redirect DR timing targets to MAIN + 0x21E4F30 - type: bytes main_offset: 0x4C82D0 value_type: uint32 value: - 0x9000E8EA - 0xBD4F3142 - type: bytes main_offset: 0x4C8300 value_type: uint32 value: - 0x9000E8E8 - 0xBD4F3502 # Default values - type: bytes main_offset: 0x21E4F30 value_type: float value: [34, 25] 15FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [68, 50] 20FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [51, 37.5] 25FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [40.8, 30] 30FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [34, 25] 35FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [29.14, 26.14] 40FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [25.5, 22.5] 45FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [22.2, 19.67] 50FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [20, 17.4] 55FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [18.05, 15.55] 60FPS: - type: write address: [MAIN, 0x21E4F30] value_type: float value: [16.5, 14]