# 하늘의 궤적 the 2nd / 空之軌跡 the 2nd 1.0.3a # BID: 7E1DE35BFA52F4A8 ALL_FPS: # Min Delta ## REF: C1 03 80 52 28 4D 28 9B, first ADRP + ADD below it # By default 60 - type: evaluate_write address: [MAIN, 0x878890, 0x2C] value_type: uint32 value: FPS_TARGET # Dynamic Resolution ## REF: First function in .init_array section, ADRP + ADD + 0x228 (default float: 2.3) ## Adding there 0.95 by myself because game seems to have issues with reaching 60 FPS without it - type: write address: [MAIN, 0x8783D8] value_type: float value: 0.95