# Animal Shelter Simulator 1.1.0 # BID: AB9EFB08DB5FE4F1 ALL_FPS: # UnityEngine.Time::fixedDeltaTime # Required for different refresh rates to not jitter - type: evaluate_write address: [MAIN, 0x48A9F40, 0x48] value_type: float value: "1 / FPS_TARGET"