# SSINNER: Sacrifice for Redemption 1.1.0319 # BID: 490D681909609015 unsafeCheck: true ALL_FPS: # Disable bSmoothFrameRate and bUseFixedFrameRate to untie game speed from framerate - type: write address: [MAIN, 0x5CCE320, 0x750] value_type: uint32 # Default is 0x67, bSmoothFrameRate |= 0x20, bUseFixedFrameRate |= 0x40 # By writing 7 we are making sure that other flags are maintained: # bAllowMultiThreadedAnimationUpdate |= 4 # bOptimizeAnimBlueprintMemberVariableAccess |= 2 # bCanBlueprintsTickByDefault |= 1 value: 7 # t.MaxFPS - type: evaluate_write address: [MAIN, 0x5CCEBA8, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing