# DAVE THE DIVER 1.0.2.812 # BID: 2E3EAEB4B6834BEF unsafeCheck: true ALL_FPS: # UnityEngine.Time::fixedDeltaTime # Required for different refresh rates to not jitter - type: evaluate_write address: [MAIN, 0x94E3C00, 0x48] value_type: float value: "1 / FPS_TARGET"